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3D Supervisor | Scrabble

Posted on February 17, 2025

Job Description

Responsibilities :

  • Work with fellow designers and technical artists to create various 3D Assets.

  • Create, implement and optimize interactive content (including models, textures, and animation) for real-time application.

  • Optimize assets - topology reduction, draw call reduction, texture baking, etc.

  • Design, create, test, and maintain character/creature animations & control rigs.

  • Working with the guidelines to create the most optimized AR experience.

  • Effectively implement completed art assets, facilitate seamless asset integration in Unity, and support with technical guidance.

  • Achieve optimal performance and efficiency in the final real-time visual assets, as well as work effectively to solve any art-related bugs or hitches that may arise during production.

Knowledge, Skills, and Abilities:

  • Knowledge of 3D modelling and asset creation packages like Maya, Substance Painter, Substance Designer, ZBrush, Marmoset, Photoshop, etc.

  • Generalist knowledge in skills such as modelling, texturing, lighting, animation, physics, and particle systems.

  • Working experience in creating low poly and high poly models.

  • Experience with PBR workflow and designing assets of various art styles.

  • Advanced skills in rigging and props/character animation.

  • Strong artistic and aesthetic sensibilities.

  • Experienced foundational art knowledge in theories of form, value, colour, proportion, anatomy, and scale

  • Communication skills and experience in both effectively communicating and receiving creative and artistic critique

Preferred Qualifications:

  • A portfolio showcasing your art and strong 3D design skills

  • Experience with 3D Motion design is a plus.

  • Experience with Unity and real-time shader development is a huge plus.

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